Brewed in 1995, I am a software engineer with a passion for game development. Focused on game development and game technologies since 2008. Well-versed in technology and writing code to develop game and software systems. Skilled in design process of software architectures with an exclusive interest in the studies and applications of game engines.
I have part-time/commercial work experience in developing games on Windows, Android, iOS and WebGL platforms, as well as virtual reality applications on desktop platforms.
I am primarily focused on and experienced about game development using C# & C++, using tools like Unity, Unreal Engine and CryEngine. I also have desktop application experience with Java and machine learning with Python.
PERSONAL & OUTSOURCE WORKS
This section contains personal projects and works I have done as a outsourced developer.
GAME JAM PROJECTS
This section contains games I have developed with various teammates during Global Game Jams & hackathons.
TOOLS & PLUGINS
This section contains tools & plugins I have developed.
This section contains games I have developed for Android & iOS platforms.
STUDY & RESEARCH
This section contains study papers have written as a result of various research projects.