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ABOUT

Brewed in 1995, I am a software engineer with a passion for game development. Focused on game development and game technologies since 2008. Well-versed in technology and writing code to develop game and software systems. Skilled in design process of software architectures with an exclusive interest in the studies and applications of game engines.

I have part-time/commercial work experience in developing games on Windows, Android, iOS and WebGL platforms, as well as virtual reality applications on desktop platforms.

I am primarily focused on and experienced about game development using C# & C++, using tools like Unity, Unreal Engine and CryEngine. I also have desktop application experience with Java and machine learning with Python. 

 

PERSONAL & OUTSOURCE WORKS

This section contains personal projects and works I have done as a outsourced developer.

* UNIQUE * SIMULATION

JONATHAN

* GAME ENGINE * C++

LINA ENGINE

* VR * EXPERIMENT

PRISON VR

* TPS * SIMULATION

PARAGLIDER BETA

* VR * SOCIAL

ART GALLERY VR

* RACING * EDUCATIONAL

VOCABEL RALLY

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* UNIQUE * TEAM-PLAY * AI

CYBERBALL

* FPS * THRILLER * PUZZLE

UNFORESEEN

* FPS * MULTIPLAYER * ROYALE

TX Masquerade

* FPS * TESTBED

LAST RESISTANCE

* TPS * CINEMATIC

AOD DEMO

* 2D POINT & CLICK ADVENTURE

THE OUTLAWZ

GAME JAM PROJECTS

This section contains games I have developed with various teammates during Global Game Jams & hackathons.

* UNIQUE * MULTIPLE GAMES

BITS & DREAMS

* 3D PLATFORMER * SLASHER

BARZO THE GAME

* PUZZLE * ADVENTURE

BAK NAPALIM

* FPS * MAGIC CASTING

PHASE MAGICIAN

* MULTIPLE GAMES

DIFFERENT But SAME

* FPS * THRILLER

METHRO

* FPS * ABILITY CASTING * SCI-FI

AIN

* TPS * ACTION

THE IVAN

* FPS * UNIQUE

PSYCHIC BABY

TOOLS & PLUGINS

This section contains tools & plugins I have developed.

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* POST PROCESSING * FULLSCREEN * HDRP

RICH FX

* CAMERA SYSTEM * PROCEDURAL * FPS

REALISTIC HEAD CONTROLLER

* SHADER * GLITCH * ARTIFACT

OBJECT GLITCH SHADER

* MOBILE * TEMPLATE * EXAMPLE * 2D

PONG TEMPLATE

MOBILE PROJECTS

This section contains games I have developed for Android & iOS platforms.

* HYPER CASUAL * FAST

BALLEAP

* VARIOUS GAMES * CHILDREN * EDUCATIONAL

EGITLENCE

* HYPER CASUAL

PINGU JUMP

* HYPER CASUAL * STRATEGY * PHYSICS

STICKY DUDE

* ARCADE * CASUAL

SPACE BLOCKZ

* SNIPING * FPS * ACTION

APOCALYPSE SNIPER

STUDY & RESEARCH

This section contains study papers have written as a result of various research projects.

* Software Desıgn Document

LINA ENGINE DESIGN

* HCI Experıment * EYE TRACKING

HCI: TRACK CART

* REALISM * IMMERSION * RESERACH

IMMERSION STUDY

* REGRESSION * RANDOM FOREST

ML: Regressıon

 
 

©2020 by Inan Evin