Brewed in 1995, I am a software engineer with a passion for game development. Focused on game development and game technologies since 2008. I am currently a MSc student in Game Design, also working as a Research Assistant in Aalto University. My primary research focus in 3D animation programming, procedural content generation and virtual reality. Personally, I am fond of designing software architectures & systems, with an exclusive interest in game engine technologies.
Along with the research experience, I have part-time/commercial work experience in developing games on Windows, Android, iOS and WebGL platforms, as well as virtual reality applications on desktop platforms.
I am primarily experienced in game development using C# & C++, using tools like Unity, Unreal Engine and CryEngine. I also have desktop application experience with Java and machine learning with Python.
PERSONAL & OUTSOURCE WORKS
This section contains personal projects and works I have done as a outsourced developer.
GAME JAM PROJECTS
This section contains games I have developed with various teammates during Global Game Jams & hackathons.
TOOLS & PLUGINS
This section contains tools & plugins I have developed.
This section contains games I have developed for Android & iOS platforms.
STUDY & RESEARCH
This section contains study papers have written as a result of various research projects.