Check out my latest OPEN-SOURCE project, LINA ENGINE, on GITHUB.

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ABOUT

Brewed in 1995, I am a software engineer with a passion for game development. Focused on game development and game technologies since 2008. I am currently a MSc student in Game Design, also working as a Research Assistant in Aalto University. My primary research focus in 3D animation programming, procedural content generation and virtual reality. Personally, I am fond of designing software architectures & systems, with an exclusive interest in game engine technologies.

Along with the research experience, I have part-time/commercial work experience in developing games on Windows, Android, iOS and WebGL platforms, as well as virtual reality applications on desktop platforms. 

I am primarily experienced in game development using C# & C++, using tools like Unity, Unreal Engine and CryEngine. I also have desktop application experience with Java and machine learning with Python. 

 

PERSONAL & OUTSOURCE WORKS

This section contains personal projects and works I have done as a outsourced developer.

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* GAME ENGINE * C++

LINA ENGINE

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* VR * SIMULATION

Stelo VR

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* UNIQUE * TEAM-PLAY * AI

CYBERBALL

* VR * EXPERIMENT

PRISON VR

* TPS * SIMULATION

PARAGLIDER BETA

* VR * SOCIAL

ART GALLERY VR

* RACING * EDUCATIONAL

VOCABEL RALLY

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* OPEN-WORLD * EMOTIONAL

Their Home

* UNIQUE * SIMULATION

JONATHAN

* FPS * THRILLER * PUZZLE

UNFORESEEN

* FPS * MULTIPLAYER * ROYALE

TX Masquerade

* FPS * TESTBED

LAST RESISTANCE

* TPS * CINEMATIC

AOD DEMO

* 2D POINT & CLICK ADVENTURE

THE OUTLAWZ

GAME JAM PROJECTS

This section contains games I have developed with various teammates during Global Game Jams & hackathons.

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* UNIQUE * MANAGEMENT

MY SUMMER RC.

* UNIQUE * MULTIPLE GAMES

BITS & DREAMS

* 3D PLATFORMER * SLASHER

BARZO THE GAME

* PUZZLE * ADVENTURE

BAK NAPALIM

* FPS * MAGIC CASTING

PHASE MAGICIAN

* MULTIPLE GAMES

DIFFERENT But SAME

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* 2D * TOP-DOWN SHOOTER

Tango ASSASSINS

* FPS * THRILLER

METHRO

* FPS * ABILITY CASTING * SCI-FI

AIN

* TPS * ACTION

THE IVAN

* FPS * UNIQUE

PSYCHIC BABY

TOOLS & PLUGINS

This section contains tools & plugins I have developed.

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* POST PROCESSING * FULLSCREEN * HDRP

RICH FX

* CAMERA SYSTEM * PROCEDURAL * FPS

REALISTIC HEAD CONTROLLER

* SHADER * GLITCH * ARTIFACT

OBJECT GLITCH SHADER

* MOBILE * TEMPLATE * EXAMPLE * 2D

PONG TEMPLATE

MOBILE PROJECTS

This section contains games I have developed for Android & iOS platforms.

* HYPER CASUAL * FAST

BALLEAP

* VARIOUS GAMES * CHILDREN * EDUCATIONAL

EGITLENCE

* HYPER CASUAL

PINGU JUMP

* HYPER CASUAL * STRATEGY * PHYSICS

STICKY DUDE

* ARCADE * CASUAL

SPACE BLOCKZ

* SNIPING * FPS * ACTION

APOCALYPSE SNIPER

STUDY & RESEARCH

This section contains study papers have written as a result of various research projects.

* Software Desıgn Document

LINA ENGINE DESIGN

* HCI Experıment * EYE TRACKING

HCI: TRACK CART

* REALISM * IMMERSION * RESERACH

IMMERSION STUDY

* REGRESSION * RANDOM FOREST

ML: Regressıon

 
 

©2020 by Inan Evin